i want to buy this but i dont have a debit or cerid card can only for some reason pay with ideal or paysave card can you or someone help me on how to find a solution
hi cup nooble! Bought both asset packs, love your work and would love to work with you on a game I'm working on! Pinged you on IG and would love to follow up with you :)
Hello! I really love your style, the little cute characters and all the objects around :) I made a LowRezJam entry back in August with it and people loved them, too! Check it out if you'd like!
loooove it sooo much ^^ !!!! how they go around by themselves; farming, chopping wood, of course eating and sleeping is all very cute ^^ them finding matches and starting fires was a bit shocking, but I like it a lot adds an extra fun element to the gameplay.
Hope bun buddies will have a warm cozy winter munching on their bountiful harvest!
If you want I offer anyone who makes games with my asset pack to showcase them on my main itch page as a way to support and show appreciation, of course, this is optional, it's all up to you. In addition, I can also make a shout-out for your game on the Sprout Lands Twitter page :>
Very cool website and asset pack. Having a small issue with asset offsets (see image). When using a 16px x 16px tilemap grid you can see the rock in the example is far too close to the edge of the land.
I can't tell if this is by design or not? It looks like your examples this is not the case. I am currently seeing if there is a way to offset the tiles in my game engine but I think this should be required.
Love how you used the chickens instead of ghosts tho I usually think they are very cute, but now I'm slightly scared of them O.O aaa stop chasing meee >< !!
If you want I offer anyone who makes games with my asset pack to showcase them on my main itch page as a way to support and show appreciation, of course, this is optional, it's all up to you. In addition, I can also make a shout-out for your game on the Sprout Lands Twitter page :>
Also clever how you added your name to the level didn't even notice it at first. it's a little hidden
I would very much like to benefit from your offer. I'm just a small fish in this Indigame ocean. As a "solo-hobby-gamedev", my releases take time and I don't have a community yet. But if my work can inspire someone, it's definitely worth it.
Thank you for your support and keep up your great work. I love it!
I have purchased your premium package. I am not a professional; this is my first attempt at game development, and I appreciate your art and assets. I received the sprite sheet for our character animations in the package. However, I am struggling with how to use and separate them. I'm unsure about which software to use, as I need a sequence of images for animations in GDevelop. I've tried cutting them in Photoshop, but it seems time-consuming and challenging, especially as the animations near the end don't match. Could you please assist me or provide individual image sequences for these animations? Your help would be greatly appreciated.
Many game engines have the ability to split the sprite sheet into frames, but if the one you're using doesn't, there are online tools such as https://ezgif.com/sprite-cutter
question, so I got the pack like a year before all these cool new updates. I switched accounts and then you added new stuff?!? Super cool but anyway I can get it through this account without paying again? Have a good day and keep up the amazing work!
no worries I can help you out ^^ you don't need to pay twice. I just need a way to send you a message privately with a coupon code where you get the pack for free, then you should be able to get all future updates for free on your new account c:
I'm sorry to hear you had a bad experience with the asset pack, can you give me an example of where the alignment is off ? when I make the asset I use the 16 by 16 pixel grid. and when I look up RPG maker MZ it looks like it uses bigger titles probably around 32x32 pixels or higher. I don't know if it is something you have to manually change or if this is even a problem ><
I would love to help you, I just need a little more info on the problem c:
I am terribly sorry, it was honestly my own stupidity and it was something extremely simple. I've deleted my comment and just wanted to say that I am sorry for the inconvenience I may have caused :)
<img src="https://img.itch.zone/aW1nLzE0NTY3MTIxLnBuZw==/original/FmSPgJ.png">Hello, is there a grid drawn by TileMap of ordinary grass and soil? I can create cliffs normally and freely through the cliff drawing you posted on the website. For ordinary grass, I can also draw grass normally by drawing only squares, but I don't know why I can't paint normally because of the clay.
I'm currently new to game development (will be purchasing the premium licence this week too!) and wanted to ask if these assets would work with 12 x please, as I'm using Tiled :)? Thanks!
Hi Kimberly 86 ^^/ I don't know anything about Tiled, but I'll try and look into it. when you ask 12x do you mean if the sprites are on a 12 by 12-pixel grid? if that is your question I'm sad to say that these assets are built on a 16 by 16-pixel grid ><
don't worry i didn't make the animations with a set-in-stone frame rate these are just the ones I use in my examples c:
you should use the frame rate you feel fits your game best ^^!
but most of the animations in the free version are 5 frames per second while the more advanced ones in the premium version are 10 frames per second. but there are some exceptions ><
hello, im new to all this stuff so , does anyone know how to connect the water with the ground ? is there a tile here to use or do i have to edit them ?
Are you using a game engine? I use Godot which lets me make different layers for tilemaps, that way you can have a tile layer for the water under the ground tiles. Sorry if I misunderstood, and this was not the help you were looking for ><
I didn't watch the full video but this one seems to explain it pretty well :
if you use a different game engine there might be a similar solution ><
yes, I will try and put something helpful together for it,
Are there any specific things you would like me to include in this frame guide c: ? I assume it's stuff like individual sprites hight and width in pixels, and where on the sprite sheet an expression starts and ends.
or was it something else or more you would like in this frame guide?
always trying to improve upon my asset packs and their user-friendliness, so thank you very much for asking ^^
Any information you find to be relevant would be helpful, including sizes. But mostly I want it for knowing what frame an expression starts and when it ends. Thanks so much for doing this!
Hey, can I use the assets from this pack in my first game jam project? I'm not sure if game jams are considered commercial use, so I wanted to ask you first.
UPDATES: 1: More tiles for different structures, paths, pets, smoke/steam, more interior sprites.
2:Jungle expansion, swamp, frogs ETC...
3:Desert expansion, temples, camels, ETC...
Amazing work keep going, I want to make a game and your assets just spoke to me I am still kinda awful to draw things so you are my savior and credits will be given off course.
I've noticed that some of the file names, like "Mushrooms, Flowers, Stones.png", might not be ideal for universal compatibility across different platforms.
For instance, renaming the file to "mushrooms_flowers_stones.png" – using all lowercase letters and underscores instead of spaces or special characters – could be really beneficial.
When I started out this asset pack I didn't know much about optimization and universal compatibility. have learned a lot since then and have been planning to go in at update the names c:
so thank you for the reminder, will update the names together with the next update, want my asset pack to be as convenient and compatible as possible for everyone
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Comments
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i want to buy this but i dont have a debit or cerid card can only for some reason pay with ideal or paysave card can you or someone help me on how to find a solution
Like your pixel packs!
They’re so cute :)
ya paso un buen de tiempo y todavia no lanzas la otra actualizacion :"c
hi cup nooble! Bought both asset packs, love your work and would love to work with you on a game I'm working on! Pinged you on IG and would love to follow up with you :)
Hi thanks for great pack but i have question can i use this free pack for Godot 4 Course in youtube?
I believe the one who made this asset pack is the same one who provided the course
And yes, as per the free pack's description, you can use it as long as you dont profit off the project
well thats good but i well put ads in course as you know so thats ok or not?
That is completely okay ^^ I support creator earning some compensation for their work especially when it is made to help others
and thanks for choosing my asset pack for your course c:
Tho I'm not the one who has made the other course, but I'm thankful they did
thank you so much ^^
Simple, yet amazingly beautiful. I absolutely love this great peace of work!
Aww to kind >< thank uuu so much Pizza Doggy !!!
Best of everything to you!
Hello! I really love your style, the little cute characters and all the objects around :) I made a LowRezJam entry back in August with it and people loved them, too! Check it out if you'd like!
Jam version: https://gheja.itch.io/busy-bun-buddies
Updated version: https://gheja.itch.io/busy-bun-buddies-latest
Thank you for these cute sprites, awesome work!
loooove it sooo much ^^ !!!! how they go around by themselves; farming, chopping wood, of course eating and sleeping is all very cute ^^ them finding matches and starting fires was a bit shocking, but I like it a lot adds an extra fun element to the gameplay.
Hope bun buddies will have a warm cozy winter munching on their bountiful harvest!
If you want I offer anyone who makes games with my asset pack to showcase them on my main itch page as a way to support and show appreciation, of course, this is optional, it's all up to you. In addition, I can also make a shout-out for your game on the Sprout Lands Twitter page :>
I honestly love coming back here every once in a while and see the updates. It’s just so amazing! Keep up the amazing work
awww thank you so much as always Aveta !!!
I wish I could get updates out faster, but life makes it difficult. I have a lot of work tho hope to share it as soon as possible.
Maybe I should make a sort of roadmap for the upcoming updates and stuff c: so people have an idea of what's coming up
so good
Cute art style
try pixel studio to create sprites and unity for programming
Hi Cup Noodle,
Very cool website and asset pack. Having a small issue with asset offsets (see image). When using a 16px x 16px tilemap grid you can see the rock in the example is far too close to the edge of the land.
I can't tell if this is by design or not? It looks like your examples this is not the case. I am currently seeing if there is a way to offset the tiles in my game engine but I think this should be required.
thanks in advance!
Hi Cup Nooble,
Thank you for your great work. I used it in my first short game.
Nothing special, just trying out what i can do.
https://bigbluedragonlore.itch.io/pac-meow
ayyyy niiice ^^ pac man what a classic !
Love how you used the chickens instead of ghosts
tho I usually think they are very cute, but now I'm slightly scared of them O.O aaa stop chasing meee >< !!
If you want I offer anyone who makes games with my asset pack to showcase them on my main itch page as a way to support and show appreciation, of course, this is optional, it's all up to you. In addition, I can also make a shout-out for your game on the Sprout Lands Twitter page :>
Also clever how you added your name to the level didn't even notice it at first. it's a little hidden
Hi
Thank you for your reply.
I would very much like to benefit from your offer. I'm just a small fish in this Indigame ocean. As a "solo-hobby-gamedev", my releases take time and I don't have a community yet. But if my work can inspire someone, it's definitely worth it.
Thank you for your support and keep up your great work. I love it!
Awesome ^^ !!!
added your game to my page and I'll set up the shout-out right away
Sorry for the long ><'' I must have overlooked the notification hope you don't mind.
demaciado tiempo y no sale ni una actualizacion nueva
I want to communicate with you other than here through comments. Do you have an email or something else? I sent you a message on Instagram
how to apply mod??
Hello!
I have purchased your premium package. I am not a professional; this is my first attempt at game development, and I appreciate your art and assets. I received the sprite sheet for our character animations in the package. However, I am struggling with how to use and separate them. I'm unsure about which software to use, as I need a sequence of images for animations in GDevelop. I've tried cutting them in Photoshop, but it seems time-consuming and challenging, especially as the animations near the end don't match. Could you please assist me or provide individual image sequences for these animations? Your help would be greatly appreciated.
Many game engines have the ability to split the sprite sheet into frames, but if the one you're using doesn't, there are online tools such as https://ezgif.com/sprite-cutter
Haha fun i use gedevlop to
What font is the text, it's so cute
Can you make different character or hats for them?
question, so I got the pack like a year before all these cool new updates. I switched accounts and then you added new stuff?!? Super cool but anyway I can get it through this account without paying again? Have a good day and keep up the amazing work!
no worries I can help you out ^^ you don't need to pay twice.
I just need a way to send you a message privately with a coupon code where you get the pack for free, then you should be able to get all future updates for free on your new account c:
thank you! All I need to do is send you my email?
can my gmail work?
carterbehar835@gmail.com
yes yes, I will send it to your mail now c:
sorry for the waiting, I was checking my notifications, but I didn't get any of yours for some reason ><
it’s okay thank you so much!
no problemo always happy to help out !!!
I'm sorry to hear you had a bad experience with the asset pack, can you give me an example of where the alignment is off ?
when I make the asset I use the 16 by 16 pixel grid. and when I look up RPG maker MZ it looks like it uses bigger titles probably around 32x32 pixels or higher. I don't know if it is something you have to manually change or if this is even a problem ><
I would love to help you, I just need a little more info on the problem c:
I am terribly sorry, it was honestly my own stupidity and it was something extremely simple. I've deleted my comment and just wanted to say that I am sorry for the inconvenience I may have caused :)
no problem at all ^^ Jusr happy you figured it out !!!
Hi @cupnooble, I have a new update on my game, please can you leave feedback again. https://kurokky.itch.io/oh-crops
thank you so much well appreciated.
can you make player pray in temple?
hello i hace an error message when i try to domwnload the premium version your work is awesome
ya paso bastante tiempo y nada que meten la actualizacion :"c l ando esperando ya un buen de tiempo
Hi there,
I'm currently new to game development (will be purchasing the premium licence this week too!) and wanted to ask if these assets would work with 12 x please, as I'm using Tiled :)? Thanks!
Hi Kimberly 86 ^^/
I don't know anything about Tiled, but I'll try and look into it. when you ask 12x do you mean if the sprites are on a 12 by 12-pixel grid? if that is your question I'm sad to say that these assets are built on a 16 by 16-pixel grid ><
For how many frames a second are these animations?
some of them 10 frames per second and others are half that only 5 frames per second
how do i know wich are 10 and wich are 5?
Is it a diffrence between the free and paid version?
don't worry i didn't make the animations with a set-in-stone frame rate these are just the ones I use in my examples c:
you should use the frame rate you feel fits your game best ^^!
but most of the animations in the free version are 5 frames per second while the more advanced ones in the premium version are 10 frames per second. but there are some exceptions ><
ok thanks for answering.
hello, im new to all this stuff so , does anyone know how to connect the water with the ground ? is there a tile here to use or do i have to edit them ?
Are you using a game engine? I use Godot which lets me make different layers for tilemaps, that way you can have a tile layer for the water under the ground tiles. Sorry if I misunderstood, and this was not the help you were looking for ><
I didn't watch the full video but this one seems to explain it pretty well :
if you use a different game engine there might be a similar solution ><
oh i never thought i could do it that way thanks
Could you provide a frame guide to assist with creating the facial animations?
sorry I'm not sure what animation you are referring to ><
Ah, sorry I'm posting this to the wrong product. I meant the facial animations for your Sproutland GUI pack 😁
ah oki oki no problemo ^^
yes, I will try and put something helpful together for it,
Are there any specific things you would like me to include in this frame guide c: ?
I assume it's stuff like individual sprites hight and width in pixels, and where on the sprite sheet an expression starts and ends.
or was it something else or more you would like in this frame guide?
always trying to improve upon my asset packs and their user-friendliness, so thank you very much for asking ^^
Any information you find to be relevant would be helpful, including sizes. But mostly I want it for knowing what frame an expression starts and when it ends. Thanks so much for doing this!
Hey, can I use the assets from this pack in my first game jam project? I'm not sure if game jams are considered commercial use, so I wanted to ask you first.
ye of course! thanks for asking ^^, good luck with the game jam, and have fun !
Thanks!
UPDATES:
1: More tiles for different structures, paths, pets, smoke/steam, more interior sprites.
2:Jungle expansion, swamp, frogs ETC...
3:Desert expansion, temples, camels, ETC...
Amazing work keep going, I want to make a game and your assets just spoke to me I am still kinda awful to draw things so you are my savior and credits will be given off course.
This looks so beautiful. Keep up the great work
Are you planning on added sheep to the pack?
yeee for sure will :D !
I don't think I could call this farming-themed asset pack finished without some sheeps ^^ !!!
Hey! Great job on this pack! Your missing some tiles for the hills (for the corner-wall) tiles but otherwise great job!
(if you want more info feel free to contact me)
oh sorry about that, thank you so much for letting me know! how can I contact you ?
Ah my apologies i dont really have any contact info i can make public but i can send you the sprite tiles i have scraped together if that helps
Sprite sheet: (for hills)
Errors:
potential fixes: (for hills)
ah thank you thank you !
So far I have been using this tile layout for my newer tiles so I hope that will work for you too!
Tilles are updated and uploaded to both packs now ^^ !
Hello there!
I've noticed that some of the file names, like "Mushrooms, Flowers, Stones.png", might not be ideal for universal compatibility across different platforms.
For instance, renaming the file to "mushrooms_flowers_stones.png" – using all lowercase letters and underscores instead of spaces or special characters – could be really beneficial.
Amazing package though, nice work!
Yeah definitely ^^ !
When I started out this asset pack I didn't know much about optimization and universal compatibility. have learned a lot since then and have been planning to go in at update the names c:
so thank you for the reminder, will update the names together with the next update, want my asset pack to be as convenient and compatible as possible for everyone
how do I set up autotile for the dirt tilesets?
What do I need to use to use auto tile?
how do i set up auto tile for the old tiles?
Waiting for the next update <3